objects are viewed in the context of the physical world. It add
information and meaning to real objects. In order to do this, AR relies
on computational intensive Computer Vision (CV) to accurately detect and
track objects within our environment.
AR was originally limited to the lab and fixed setups, but now is free to
enhanced the experience of mobile users. This is only possible thanks to
recent developments in mobile technology which have enabled this
computational intensive technology to be deployed in mobile devices.
This talk will focus on providing a summary of the AR and CV research
activities taking place at Qualcomm. Explaining how and why a
communication company has taken the challenge of producing the now
leading AR SDK known as Vuforia.